When it comes to bugs and issues specifically, we ask Halo Insiders to utilize the Halo Support (aka.ms/HaloSupport) site to file a ticket. Halo Insider / Waypoint vNext: Can our Halo Insider communication systems and flighting tools function at scale? How do the Waypoint vNext app (iOS & Android) and web experiences feel and function as extensions of the game?.Matchmaking, server scaling, playlists serving the proper content, challenges, stats (Post Game Carnage Report), Battle Pass progression & Store functionality, armor customization, partying up with friends, etc. Online Services: Can all our interconnected online services function well at an immense scale? This is our largest bucket since it includes so many intertwined services that need to function in perfect harmony.Stability: How stable is the game across various hardware specs and platforms? Is the game freezing or crashing at a certain time or on specific hardware? Getting a large-scale sampling of real-world hardware profiles is something we can only really accomplish via a large flight of this nature and as we launch on PC for the first time, this is a critical focus for the team.By listening to the fans and implementing improvements and features the community has been asking for, 343 looks set to turn Halo Infinite around, indicating the game's future is finally bright. However, this Winter Update is an important step in the right direction that brings the game closer to its roots and brings Infinite closer to being the celebration of all things Halo it was always meant to be. Halo Infinite has had a rough year since it launched, and 343 Industries has been on the brink of losing the community's favor and support altogether. This, alongside the new and improved challenge system, makes gaining battle pass tiers much less of a chore and incentivizes players to simply enjoy the game rather than focusing on arbitrary challenges. Now, like in previous games, players gain XP for finishing and winning matches. One of Halo Infinite's biggest criticisms was that the only way to gain XP was through obtuse, often selfish, challenges that ruined the team play of the game. Now, those playing Halo Infinite's multiplayer will earn XP for simply playing matches. While not as iconic as Forge Mode or co-op, the Winter Update's final major addition was also highly-requested. Halo Infinite's co-op is also cross-platform, meaning no one will be left out whether they're playing on Xbox One, Xbox Series X|S, or PC. Though split-screen may still be missing, this is a big step forward for Halo Infinite towards embracing the identity of what made the series so great. Now, players can go back and replay previously completed campaign missions, some of which were in locations that could not be revisited, rendering collectibles in that area unobtainable. Network campaign co-op has also returned in the Winter Update, with a fresh new set of achievements based on cooperative play and the much-requested Mission Replay system. Infamously, 343 Industries axed split-screen co-op near the end of its implementation, drawing the ire of many longtime fans. However, Halo Infinite launched without any co-op options, something fans viewed as a bizarre choice. Halo 3 went so far as to change the cooperative players into different characters and changed the cutscenes to reflect that. Halo's legacy was established with the LAN party and the gathering around a television. These features are sure to truly test the limits of Halo players' creativity.Įver since Halo: Combat Evolved hit the scene, the series has been known for its split-screen multiplayer and co-op. If players want to have assault rifles that fire M41 rockets or give specific bots or players higher health and lower shield regeneration, they can. This version of Forge Mode truly shines with the introduction of its incredibly in-depth scripting system, which is improved from Halo 5: Guardians. It boasts much-requested features like an undo button and scaling for individual parts, and that's only the tip of the iceberg. Halo Infinite's Forge Mode is by far the most in-depth and advanced iteration the series has seen. Not only is Forge Mode finally returning - it looks better than ever. Since its inception, Forge Mode has been an iconic part of Halo and a showcase of the community's creativity, and many were disappointed to see it missing at launch. As with any video game map creator, the Halo community has been using Forge Mode to make all sorts of magical things, like deathmatch maps, obstacle courses, custom game mode maps, and recreations of real buildings. By far, one of the most requested features was the return of Forge Mode, a map editor that debuted in 2007's Halo 3.
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